Mage traits paths

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Re: Mage traits paths

Postby Recnelis » Thu Nov 03, 2011 9:17 am

I like the idea of no damage. What about stackable, say two or max three clones? Itd be a good defensive spell trying to find the Mage from the clones to damage him. I could imagine this turning into a great little gambling game in town too! One chance to pick the real me! Watch the Mage, watch the Mage, always keep your eye on the Mage :p
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Re: Mage traits paths

Postby Warden » Thu Nov 03, 2011 11:05 am

The idea of clones would be OP in PVP. If there are clones, they should definitely die in one hit, so they can be countered by a simple aoe spell.
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Re: Mage traits paths

Postby Hex » Sat Mar 10, 2012 9:51 pm

igloo wrote:Can we have a Dividness spell. This splits the Mage into two, one real, one fake.
They both cast the same spells with double the power.


Cool idea for future skills (With level cap raise)

Maybe we can see this one implemented!

- Moved to classes discussion

Bump ;)
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Re: Mage traits paths

Postby Pharcyde » Thu Mar 15, 2012 12:18 am

Like holograms in halo reach. Those tricky mother lovers get me killed all the time.
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Re: Mage traits paths

Postby Vallkyr » Thu Mar 15, 2012 2:54 am

http://www.wowhead.com/spell=55342
like this and tailors to which trait path you go to. Ice casts primary Ice spell, Fire with main fire spell, Spirit with main spirit spell.
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