Class Descriptions and Breakdown

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Re: Class Descriptions and Breakdown

Postby Jesse » Fri Dec 30, 2011 9:17 pm

admin wrote:It was generally ok except that we are not longer sure if we should add healing to Mage. Idea was at the time we planned only 4 classes for release but with confessor added it might not be needed. Still debating it.


I agree with others, remove it. I can see mages being OP without healing, with healing they will be unstoppable.
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Re: Class Descriptions and Breakdown

Postby Klemen » Fri Dec 30, 2011 9:50 pm

The thread deserved a sticky :)

Keep up the good work and keep updating the thread.
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Re: Class Descriptions and Breakdown

Postby Nekkadys » Fri Dec 30, 2011 11:27 pm

I've played mage for two mmo's now, and I'll tell you, unless you made rogues with too much of a dps with stun (aka, unbalanced), mage should have no need for healing spells, only pots (if a player chooses to pot). Healing would wield quite the advantage, leading to unbalanced play toward other classes.
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Re: Class Descriptions and Breakdown

Postby Maroach17 » Fri Dec 30, 2011 11:43 pm

I honestly hope that rogue and ranger are not overpowered like in O&C. I was a ranger on there and it took only two to three shoots to kill them and the first one was just a paralyze shot. I rather see some strategy then pure overpowering.
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Re: Class Descriptions and Breakdown

Postby XLegion » Sat Dec 31, 2011 1:22 am

Great Post Morfic! I hope you don't mind, but I went ahead and added a link here on the Storm forums.
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Re: Class Descriptions and Breakdown

Postby Morfic » Sat Dec 31, 2011 1:45 am

That's fine. :)

I will continue to update this thread, but just in case I miss a good class related post by admin, copy and paste it here and I will edit it in.
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Re: Class Descriptions and Breakdown

Postby Hex » Sat Dec 31, 2011 2:03 am

Beautifull thread morfic :) Nice easy way to see my choices :D

I disagree on mage healing, Just make them dps godesses Hehe :D
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Re: Class Descriptions and Breakdown

Postby Blind » Sat Dec 31, 2011 2:54 am

Aciers wrote:
admin wrote:It was generally ok except that we are not longer sure if we should add healing to Mage. Idea was at the time we planned only 4 classes for release but with confessor added it might not be needed. Still debating it.

I say remove it ,mage should be pure dps class imo.

i second that. two healers is more than enough already.
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Re: Class Descriptions and Breakdown

Postby Infinity » Sat Dec 31, 2011 12:22 pm

Blind wrote:
Aciers wrote:
admin wrote:It was generally ok except that we are not longer sure if we should add healing to Mage. Idea was at the time we planned only 4 classes for release but with confessor added it might not be needed. Still debating it.

I say remove it ,mage should be pure dps class imo.

i second that. two healers is more than enough already.

I third it, it wouldn't be much of a Mage, more to priest. And yes 2 healer classes is enough
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Re: Class Descriptions and Breakdown

Postby Vyruss » Sat Dec 31, 2011 9:50 pm

Sorry if this question has been asked before...my apologies. But what I am understanding is that the Confessor is more of a mage type healing class while the mage is the iconic glass cannon (pure damage). Is am I correct in my assumption?
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